NVIDIA GeForce 9600GT Review


NVIDIA GeForce 9600GT Review ~ To start, 9600 has a new kernel (G94), which is a smaller version of G92 8800. The kernel does not support Shader Model 4.1, which makes the preparation for the future, but overall is an able actor. Its 256-bit memory of 512MB is more than enough for the needs of the range of medium-high average player. The number of processing shader units has also been reduced to 64, but in compensation, the speed of the halftone core is increased to 1600 MHz, and the basic speed has also been increased to 650MHz, which looks to fair and adequate compensation board can well cope with recent games. It also features an enhanced version of PureVideo HD, so that the map is well equipped to compete with rival ATI.

Performance and Conclusion

On 3DMark06 with 1024 x 768 resolutions, it scores 9900, which is very good for the price, compared to the ATI HD 3850 to 9300 and 3870 to 10190. Performance in "Crysis" and "World in Conflict" was also more or less on par with 3850 and 3870, proving its dominating performance. NVIDIA GeForce 9600GT is very well equipped to meet everyone.

Technical specifications

Core clock: 650MHz
Shader clock: 1.6 GHz
Stream processors: 64
Memory clock: 900MHz
Memory interface: 256-bit
Memory size: 512 MB
API Support: OpenGL 2.1, DirectX 10 (SM 4.0)
Location: PCI Express 2.0 x16
SLI


That about NVIDIA GeForce 9600GT, always success.

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